My Recycling Center
Darius Bode · 2024 · $14.99 · Indie · deal grade B
Measured on 2026-10-05 14:39 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $344 to $516 per month
- Opportunity: $559 per month at x1.30 dormancy
- Estimated lifetime owners: 25.2k
- 70% positive across 641 reviews · 3.9 reviews/month
Why it's flagged
- Developer active, last post 8 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
- Last discounted 3 months ago, 3 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-05; the live figures above take precedence over any numbers in it.
A 2024 indie simulation of running a recycling center, built by a solo developer in Germany.
My Recycling Center sits in a narrow but real niche: casual sim players with genuine interest in environmental workflows. The title carries solid mid-range monthly residuals despite minimal marketing footprint and zero discount activity since launch. German localization resonates strongly with the core audience. The opportunity is modest but defensible for a patient publisher willing to fund community engagement and modest localization work; the developer's post frequency suggests capacity constraints rather than abandonment. Most realistic play: publishing.
- Risk: Extremely narrow audience; gameplay appeal largely confined to simulation enthusiasts and educational use cases, limiting ceiling growth.
- Risk: No cloud save, achievements, or trading cards; feature gap versus modern expectation may suppress discovery and retention.
- Risk: Developer output sparse; only two studio titles and infrequent communication suggest solo operation with limited bandwidth for post-launch support.
This case as Markdown · Estimates carry ±30-50% error per title.