Crimsonland
10tons Ltd · 2014 · $13.99 · Action · deal grade B
Measured on 2026-10-05 02:01 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $203 to $304 per month
- Opportunity: $405 per month at x1.60 dormancy
- Estimated lifetime owners: 158.0k
- 92% positive across 3128 reviews · 3.4 reviews/month
Why it's flagged
- Developer silent for 3.0 years
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 4 sales in the last 12 months
- Proven demand elasticity: x1.5 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-11; the live figures above take precedence over any numbers in it.
Crimsonland is a top-down twin-stick action shooter with survival and arcade modes, originally released in 2014 by 10tons Ltd.
Crimsonland generates steady residual revenue on a quiet player base with exceptional review sentiment (92%+ positive). The title shows structural stability: no discounting in 12 months, minimal developer churn, and a modest but durable audience suggests the game has found its equilibrium. However, the current play population is thin, and the developer has been publicly inactive for nearly three years, raising questions about whether the IP can sustain growth or whether a new steward could unlock dormant interest through live ops, content updates, or cross-promotion within 10tons' catalog. Most realistic play: watch.
- Risk: Active player base has contracted sharply; current monthly players number in single digits despite a respectable installed base, suggesting retention or engagement challenges rather than awareness.
- Risk: Developer has posted no public updates in over three years; unclear whether the studio has deprioritized the title or lacks bandwidth for meaningful iteration.
This case as Markdown · Estimates carry ±30-50% error per title.