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Rugrats: Adventures in Gameland

The MIX Games · 2024 · $19.99 · Action · deal grade B

Measured on 2026-09-24 03:47 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $182 to $273 per month
  • Opportunity: $433 per month at x1.90 dormancy
  • Estimated lifetime owners: 2.4k
  • 84% positive across 77 reviews · 1.6 reviews/month

Why it's flagged

  • Developer silent for 2.0 years
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-19; the live figures above take precedence over any numbers in it.

A retro 2D platformer licensed from Nickelodeon's Rugrats, released in 2024 by The MIX Games with stage-select freedom and boss fights tied to the show's characters.

Rugrats: Adventures in Gameland sits in an unusual position: a licensed property with modest but steady engagement (84% positive rating, low four-figure monthly residuals) from a studio now in visible decline. The game itself earned respectable indie platformer reviews and maintains a small, content owner base. However, the licensed-IP constraint and the developer's inactivity since launch (no patches, no dev posts in 24 months, zero promotions) signal either rights-holder disinterest or contractual wind-down. For a revival or publishing refresh, the blockers are IP negotiation and a proven market; for acquisition, the economics are marginal unless paired with a larger Nickelodeon catalog play. Most realistic play: watch.

  • Risk: Game is built on Nickelodeon's Rugrats franchise; any distribution, monetization or content change likely requires licensor approval and may be subject to expiring rights windows.
  • Risk: Licensed platformers face high disinterest once the IP novelty fades; the title has not commanded a price reduction in 12 months and shows no uptick in sales velocity.
  • Risk: Developer is fading (single-title studio, no recent posts or updates), reducing chance of bug fixes, ports or post-launch content that could reignite growth.

This case as Markdown · Estimates carry ±30-50% error per title.