ResidualPlaybeta Open the radar

LoveXLust

CTM · 2024 · $12.99 · Casual · deal grade C

Measured on 2026-09-23 18:52 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $139 to $208 per month
  • Opportunity: $286 per month at x1.65 dormancy
  • Estimated lifetime owners: 14.6k
  • 64% positive across 401 reviews · 1.8 reviews/month

Why it's flagged

  • Developer silent for 19 months
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-17; the live figures above take precedence over any numbers in it.

A casual 2024 title from CTM with card-based mechanics and modest residual revenue, currently dormant with minimal player activity.

LoveXLust occupies an unusual position: it has generated solid lifetime revenue on a small footprint and carries trading cards (a modest but persistent engagement lever), yet shows zero active players and 18+ months of developer silence. The game is not worth acquisition as a standalone asset, but the studio's domain and single-title catalog suggest either a quiet shutdown or a pivot in progress. Relevant only if you are mapping abandoned indie IP for batch licensing deals or studying how casual titles depreciate after launch. Most realistic play: watch.

  • Risk: Developer CTM has posted nothing in 18+ months and shows 'fading' studio status; IP ownership and rights continuity are unclear.
  • Risk: Zero concurrent players and a 64% positive review ratio suggest the game reached a natural end-of-life; revival would require significant rework.
  • Risk: At least one prominent review flags VR/control compatibility issues that were not resolved; inherited technical debt may block any relaunch.

This case as Markdown · Estimates carry ±30-50% error per title.