ResidualPlaybeta Open the radar

Is this Game Trying to Kill Me?

Stately Snail · 2024 · $14.99 · Action · deal grade B

Measured on 2026-09-26 05:37 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.6k to $2.4k per month
  • Opportunity: $2.7k per month at x1.35 dormancy
  • Estimated lifetime owners: 60.6k
  • 95% positive across 1692 reviews · 18.3 reviews/month

Why it's flagged

  • Developer silent for 21 months
  • Studio quiet across its whole catalog
  • Last discounted 1 months ago, 6 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A short atmospheric puzzle game with spooky elements where players alternate between a cabin and an in-game computer to solve escape-room-style challenges.

Is this Game Trying to Kill Me? has built solid community affection (95% positive) and maintains steady monthly residuals despite zero promotional activity in the past year. The three-hour playtime and modest owner base suggest it performs well within a niche puzzle audience, but the gap between quality perception and perceived value at the current price point limits organic growth. This is a candidate for selective bundling, a modest sale window to reignite discovery, or integration into a broader puzzle or atmospheric-game collection rather than a standalone revival. Most realistic play: publishing.

  • Risk: Short playtime (median 3.6 hours) creates pricing friction; player sentiment notes the game is 'a bit expensive for the playtime' at $14.99.
  • Risk: Developer studio marked as 'fading' with no posts in 20+ months and no discount activity in the last 12 months suggests limited capacity for live support or patches.
  • Risk: Minor localization gap in French (2.4%) and no trading cards or workshop support may limit engagement surface area.

This case as Markdown · Estimates carry ±30-50% error per title.