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時巡る宝石精霊

彩羽 · 2025 · $15.99 · Indie · deal grade B

Measured on 2026-09-24 07:16 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $304 to $456 per month
  • Opportunity: $495 per month at x1.30 dormancy
  • Estimated lifetime owners: 1.4k
  • 95% positive across 37 reviews · 2.8 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-17; the live figures above take precedence over any numbers in it.

A Japanese-language tactical roguelike deck-builder with collectible gem spirits and deep character progression.

時巡る宝石精霊 occupies a quiet niche: Slay the Spire-adjacent gameplay with a domestic (Japanese) player base and minimal English localization. The title shows strong retention metrics (94.6% positive, 10-hour median playtime) and solid residual performance, but zero discount history and near-zero English reviews suggest it has never been marketed toward Western audiences. For a publisher with Japanese-fluent operations or localization budget, this represents a low-risk catalog acquisition with upside in a proven subgenre; for a Western indie publisher, it is primarily a watch. Most realistic play: acquisition.

  • Risk: Single-language design (Japanese) severely caps addressable audience; English localization would require cultural/UI adaptation beyond translation.
  • Risk: Solo developer studio with one title on record; continuity and support capabilities unknown post-acquisition.
  • Risk: Zero promotional history and no deep-sale events suggest either intentional quiet release or lack of publishing infrastructure; growth ceiling may be structural.

This case as Markdown · Estimates carry ±30-50% error per title.