ResidualPlaybeta Open the radar

The Path

Tale of Tales · 2009 · $9.99 · Adventure · deal grade B

Measured on 2026-10-05 10:10 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $179 to $268 per month
  • Opportunity: $358 per month at x1.60 dormancy
  • Estimated lifetime owners: 66.2k
  • 79% positive across 1060 reviews · 4.2 reviews/month

Why it's flagged

  • Developer silent for 7.4 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 0 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-18; the live figures above take precedence over any numbers in it.

The Path is a 2009 narrative adventure game by Tale of Tales that uses fairy-tale reimagining and psychological horror to explore girlhood and vulnerability.

The Path occupies a rare niche: a dormant indie art game with lasting cultural resonance, modest but stable residuals, and a small devoted community that has aged with it. The 79% positive ratio and sentiment uptick suggest the game's themes have matured into relevance rather than fading. For a publisher or revival-minded studio, the question is whether to license the IP for a remake, bundle it into a curated catalog, or study its design language for new titles; the original audience is tiny and shrinking, but its influence on indie game discourse remains disproportionate. Most realistic play: licensing.

  • Risk: Peak DAU is single digits; the game has no multiplayer or engagement loop to sustain growth, making traditional live-service revival unlikely.
  • Risk: Developer studio status is inactive; no active maintenance or community management, so any acquisition would require external stewardship.
  • Risk: Median session length under 4 hours and no achievements suggest players complete and depart; repeat spending or seasonal engagement is minimal.

This case as Markdown · Estimates carry ±30-50% error per title.