Darkwood
Acid Wizard Studio · 2017 · $19.99 · Action · deal grade C
Measured on 2026-09-23 10:33 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $14.7k to $22.0k per month
- Opportunity: $18.4k per month at x1.00 dormancy
- Estimated lifetime owners: 1.2M
- 95% positive across 25008 reviews · 170.9 reviews/month
Why it's flagged
- Developer active, last post 1 months ago
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Darkwood is a top-down survival horror game set in a haunted Polish forest, blending resource management, Slavic folklore, and procedural night encounters into a deliberately paced, atmospheric experience.
Darkwood sits at the intersection of critical acclaim and quiet commercial success: it has maintained a mid-sized owner base and solid four-figure monthly residuals for seven years with zero promotional spend in the last 12 months. The community is devotionally positive, with 95% positive sentiment and strong replay value. The game's isolated niche status and developer focus on a single title make it a candidate for larger-catalog acquisition or a publishing partnership aimed at international localization (Korean language shows the largest gap) and community engagement around a rumored sequel. Most realistic play: acquisition.
- Risk: Mainstream appeal is low (grade A but non-mainstream tag), and the niche positioning that drives fan devotion may resist typical AAA expansion strategies.
- Risk: Build age of 32 months and developer inactivity for the past two months suggest either pre-launch quiet or resource constraints; codebase modernization may be necessary for any revival campaign.
- Risk: Studio is a single-title operation, so acquisition carries key-person and sustainability risk unless paired with clear support structure.
This case as Markdown · Estimates carry ±30-50% error per title.