ResidualPlaybeta

Darkwood

Acid Wizard Studio · 2017 · $19.99 · Action · deal grade A

  • Estimated net residual revenue: $18.4k to $27.7k per month
  • Opportunity: $30.0k per month at x1.30 dormancy
  • Estimated lifetime owners: 1.2M
  • 95%% positive across 24821 reviews · 214.7 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Last build shipped 32 months ago

Analyst notes (AI-assisted)

Darkwood is a top-down survival horror game set in a Polish forest, blending isometric perspective, psychological atmosphere, and permadeath mechanics with crafting and base defense.

Darkwood has shipped 1.2M units and generated $5.2M net lifetime on a indie budget, with 95% positive reviews and 215 new reviews per month six years post-launch. The game sustains $23k/mo residual revenue with zero promotional discounting, indicating strong organic word-of-mouth and niche durability. For a publisher or studio acquiring Hooded Horse's catalog, Darkwood represents a proven IP foundation: the community explicitly demands a sequel, the developer (Acid Wizard Studio, single-title shop) remains active, and the 31-month-old build suggests capacity for meaningful updates or a full follow-up. Most realistic play: acquisition.

  • Risk: Niche appeal (top-down, slow-burn, permadeath mechanics) limits mainstream ceiling; players report tutorial friction and time-management tedium that screen out casual audiences.
  • Risk: Build is 31 months old; modern platform requirements, multiplayer desire, and modding requests (noted in reviews) may require investment to preserve residual revenue during transition.
  • Risk: Single developer studio with one title increases sequel execution risk; institutional knowledge of the Darkwood atmosphere and design discipline is concentrated.

This case as Markdown · Estimates carry ±30-50%% error per title.