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clickyland

Sokpop Collective · 2024 · $4.99 · Strategy · deal grade B

Measured on 2026-09-26 13:14 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $207 to $311 per month
  • Opportunity: $414 per month at x1.60 dormancy
  • Estimated lifetime owners: 25.0k
  • 85% positive across 659 reviews · 7.1 reviews/month

Why it's flagged

  • Developer silent for 2.3 years
  • Studio active elsewhere (11 titles tracked), so this one may welcome a partner
  • Last discounted 1 months ago, 7 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-17; the live figures above take precedence over any numbers in it.

A compact tower-defense strategy game with economy mechanics and humor, developed by prolific indie studio Sokpop Collective.

Clickyland sits in a quiet corner of the tower-defense catalog with solid fundamentals: 85% positive sentiment across 656 reviews, consistent low-friction monthly residuals, and a median playtime that suggests players find closure rather than abandonment. The game's lack of any discount history and zero developer posts in 28 months signal a 'set and forget' title, but the steady review cadence and retained 50% of peak players indicate organic, word-of-mouth endurance. This is a watch for publishers seeking catalog depth or studios wanting to expand a tower-defense IP, not an acquisition priority. Most realistic play: watch.

  • Risk: Tower defense is saturated; differentiation via economy mechanics alone may not sustain a larger audience or support meaningful revival spending.
  • Risk: Developer silence for 28 months raises questions about ongoing support, bug fixes, and appetite for post-launch content if acquired.

This case as Markdown · Estimates carry ±30-50% error per title.