Hospital 666
Lokin · 2024 · $7.99 · Action · deal grade B
Measured on 2026-10-02 15:34 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $516 to $773 per month
- Opportunity: $870 per month at x1.35 dormancy
- Estimated lifetime owners: 48.1k
- 72% positive across 1417 reviews · 11.0 reviews/month
Why it's flagged
- Developer silent for 17 months
- Studio quiet across its whole catalog
- Last discounted 0 months ago, 11 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Hospital 666 is a cooperative action-puzzle game where players navigate a morphing hospital environment, spotting anomalies and making survival choices in real-time.
Hospital 666 generated $89.5k lifetime on a $7.99 price point with 72% positive sentiment and a B-grade platform score, suggesting solid core appeal despite dormant visibility. Current residual revenue of $717/mo (mid estimate) reflects a quiet but persistent playerbase; the game's anomaly-spotting mechanic and coop DNA align with rising demand for asymmetric and puzzle-driven multiplayer titles. Opportunity exists for a revival publisher to reactivate the title via seasonal events, Discord community engagement, or a modest content drop, or for a larger studio to license the anomaly-detection format. Most realistic play: revival.
- Risk: Only 2 players currently online and 30 peak in last 30 days signal shallow concurrent retention; coop dependency may suppress solo audience.
- Risk: 28 months post-launch with no developer post in 15 months; back-end scaling or seasonal event support unknown and may require fresh engineering.
- Risk: Median playtime of 4.75 hours suggests strong replayability ceiling or limited content depth; franchise potential constrained unless level design scales dramatically.
This case as Markdown · Estimates carry ±30-50% error per title.