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Echoes of Yi : Samsara

Runmeng · 2025 · $19.99 · Action · deal grade B

Measured on 2026-09-26 17:03 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $944 to $1.4k per month
  • Opportunity: $1.6k per month at x1.35 dormancy
  • Estimated lifetime owners: 17.7k
  • 64% positive across 566 reviews · 7.0 reviews/month

Why it's flagged

  • Developer silent for 17 months
  • Studio quiet across its whole catalog
  • Last discounted 0 months ago, 9 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-23; the live figures above take precedence over any numbers in it.

Echoes of Yi: Samsara is a 2025 action game built on a small indie studio's single title, mixing martial-arts combat with Buddhist philosophy themes.

This title occupies an unusual niche: modest lifetime revenue ($94k), thin current retention (2 players now), yet stable monthly residual ($1.2k/mo mid-case) and recent positive sentiment swing (73% recent vs. 64% all-time). The game's strength lies in its localization depth, especially Chinese and Korean markets, and a player base that skews toward 7-hour engagement despite acknowledged technical rough edges. Revival or licensing is the realistic play here, not acquisition of a fading single-title studio; any buyer would need to commit to polish and marketing to unlock the IP's quieter regional appeal. Most realistic play: revival.

  • Risk: Player reviews cite consistent 'janky' combat mechanics and design friction that likely cap conversion and retention without substantial rework.
  • Risk: Studio is marked fading (single title, no public comms for 16 months); IP continuity and post-launch support credibility are in question.
  • Risk: Median playtime of 7.6 hours and 43% retention suggest the game's core loop does not sustain engagement long-term, limiting DLC or sequel potential.

This case as Markdown · Estimates carry ±30-50% error per title.