Aragami
Lince Works · 2016 · $19.99 · Action · deal grade B
Measured on 2026-09-23 11:05 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.7k to $2.5k per month
- Opportunity: $3.4k per month at x1.60 dormancy
- Estimated lifetime owners: 665.0k
- 90% positive across 12994 reviews · 19.7 reviews/month
Why it's flagged
- Developer silent for 3.6 years
- Studio inactive: no public activity across 2 tracked titles
- Last discounted 3 months ago, 4 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Aragami is a 2016 stealth-action game featuring shadow-based mechanics and co-op play, developed by Lince Works.
Aragami generates solid residuals from a loyal but small active base and benefits from strong legacy sentiment (90% positive). The title sits quietly in the stealth niche with modest monthly churn, a sequel already live, and recent workshop activity suggesting continued modding interest. For a catalog buyer seeking proven IP with minimal maintenance overhead and predictable long-tail revenue, or a publisher exploring co-op stealth revival, this represents lower-risk acquisition; the main friction is that the sequel (Aragami 2) already exists on the same platform and may cannibalize messaging. Most realistic play: acquisition.
- Risk: Aragami 2 launched post-release and occupies the same audience; positioning the original as a distinct product (legacy value, simpler mechanics, co-op focus) requires clear differentiation.
- Risk: Nine months since last build; engine support and compatibility drift risk grows if acquirer intends platform expansion or live-ops.
- Risk: Developer has posted no public updates in 42 months, suggesting minimal ongoing commitment; handoff may require external support hire.
This case as Markdown · Estimates carry ±30-50% error per title.