Creeper World 3: Arc Eternal
Knuckle Cracker · 2014 · $14.99 · Indie · deal grade B
Measured on 2026-09-26 00:59 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $601 to $902 per month
- Opportunity: $977 per month at x1.30 dormancy
- Estimated lifetime owners: 308.0k
- 96% positive across 4832 reviews · 9.3 reviews/month
Why it's flagged
- Developer active, last post 6 months ago
- Studio active elsewhere (6 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 3 months ago, 4 sales in the last 12 months
- Proven demand elasticity: x1.5 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-04; the live figures above take precedence over any numbers in it.
Creeper World 3: Arc Eternal is a tower-defense strategy game where players defend against an advancing creeping goo using defensive structures and terrain manipulation.
A quiet indie hit with a 96% positive rating, solid mid-range residuals, and a deeply loyal fanbase spanning a decade-plus franchise. The developer remains active, the community is stable and engaged, and the title has never been discounted, suggesting strong pricing power and potential for sustainable catalog ownership. Most relevant for publishers seeking low-maintenance, profitable backlist IP or for studios evaluating the series' full potential across a six-game portfolio. Most realistic play: acquisition.
- Risk: Tower-defense genre is crowded; player base is small and stable rather than expanding, limiting growth ceiling.
- Risk: Ten-year-old codebase with no recent dev updates (last post approximately 5.5 months ago); maintenance burden on unfamiliar platform unknown.
- Risk: Russian localization gap (16.5%) suggests untapped revenue in one of the largest regional audiences; addressing it requires resource commitment.
This case as Markdown · Estimates carry ±30-50% error per title.