ResidualPlaybeta Open the radar

The Banner Saga 2

Stoic · 2016 · $24.99 · Indie · deal grade B

Measured on 2026-10-05 11:30 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $719 to $1.1k per month
  • Opportunity: $1.4k per month at x1.60 dormancy
  • Estimated lifetime owners: 207.0k
  • 90% positive across 3807 reviews · 6.7 reviews/month

Why it's flagged

  • Developer silent for 4.9 years
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • Last discounted 3 months ago, 3 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2016 turn-based tactical RPG with Norse-inspired world-building and permadeath mechanics that continues the first Banner Saga's story through a different cast.

The Banner Saga 2 sits in a quiet but stable residual window: respectable lifetime performance, high review positivity, and a devoted installed base that returns to replay and recommend it, yet current monthly revenue is modest. The game benefits from franchise loyalty (players cite replays across the trilogy) and strong narrative cohesion. For a publisher seeking a low-risk evergreen title with proven IP infrastructure and a tight community, this represents a publishing or revival angle worth exploring; acquisition alone is less compelling given the modest residuals, but a bundled trilogy revival could unlock cross-sell potential. Most realistic play: revival.

  • Risk: Current monthly residuals are solid but not substantial; revival ROI depends on whether players need a remaster, fresh marketing, or trilogy packaging to drive meaningful uplift.
  • Risk: Game is now eight years old and runs on an aging custom engine; technical debt and platform certification drift may require investment before a major push.
  • Risk: Studio has posted no updates in 57 months; unclear if Stoic still owns the IP or can support live operations, ports, or seasonal campaigns.

This case as Markdown · Estimates carry ±30-50% error per title.