RollerCoaster Tycoon World™
Nvizzio Creations · 2016 · $14.99 · Simulation · deal grade B
Measured on 2026-09-23 12:21 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $248 to $372 per month
- Opportunity: $419 per month at x1.35 dormancy
- Estimated lifetime owners: 211.0k
- 25% positive across 5897 reviews · 3.9 reviews/month
Why it's flagged
- Developer silent for 18 months
- Studio quiet across its whole catalog
- 45% of reviews come from key activations (excluded from revenue estimates)
- Last discounted 1 months ago, 9 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-15; the live figures above take precedence over any numbers in it.
RollerCoaster Tycoon World is a 2016 park-builder simulation from Atari that attempted to modernize the classic franchise for contemporary audiences.
This title represents a cautionary case of IP mismanagement rather than a turnaround opportunity. The game sits at only 25% positive sentiment across nearly 6,000 reviews, with players explicitly rejecting it as a departure from beloved predecessors. The franchise rights remain with Atari, but the reputational damage from this release complicates any revival; a publisher considering the RCT franchise would be better served acquiring the IP and greenlight-ing a ground-up successor than rehabilitating this specific build. Most realistic play: licensing.
- Risk: Game is RollerCoaster Tycoon franchise IP owned by Atari; acquisition of this title alone does not grant you publishing rights to future RCT games or creative control over the brand.
- Risk: Overwhelmingly negative player reception tied to perceived disrespect of the franchise legacy makes post-launch redemption through updates extremely difficult; community trust has fractured.
- Risk: Multiple reviews cite poor performance stability even on capable hardware, suggesting underlying engine or optimization issues that may not be addressable without major rework.
This case as Markdown · Estimates carry ±30-50% error per title.