ResidualPlaybeta Open the radar

BrokenLore: FOLLOW

Serafini Productions · 2026 · $14.99 · Action · deal grade D

Measured on 2026-10-01 21:43 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $372 to $557 per month
  • Opportunity: $464 per month at x1.00 dormancy
  • Estimated lifetime owners: 6.3k
  • 80% positive across 171 reviews · 3.7 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago
  • Studio active elsewhere (5 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-08-29; the live figures above take precedence over any numbers in it.

BrokenLore: FOLLOW is a 2026 action title from indie studio Serafini Productions, part of an emerging series.

This title sits in an uncomfortable middle ground: it has shipped recently with solid positive sentiment (81%), accrued a respectable lifetime install base, and shows strong review velocity, yet generates modest residuals and has seen zero discount activity in four years. The data suggests either a game that found its niche audience and plateaued naturally, or one where technical friction (optimization complaints, UX gaps like missing new-game warnings) may be suppressing word-of-mouth and repeat spending. For a publisher or studio seeking to own a dormant but not dead catalog asset with upside in polish and cross-promotion, this warrants a close look; for a revival play, the returns justify only light investment unless the developer is open to major QA and UX overhaul. Most realistic play: watch.

  • Risk: Player reports suggest unaddressed optimization issues at 1440p and missing UI safeguards (new-game confirmation), which may indicate limited post-launch support and could suppress future engagement.
  • Risk: Four-year discount drought combined with near-zero concurrent players suggests the title has exhausted its organic discovery window and may require paid user acquisition to reignite.
  • Risk: Developer has only four published titles and no recorded forum or social posts in 2.5 months, raising questions about studio stability and appetite for ongoing support.

This case as Markdown · Estimates carry ±30-50% error per title.