ResidualPlaybeta Open the radar

Tabletop Simulator

Berserk Games · 2015 · $19.99 · Casual · deal grade A

Measured on 2026-09-24 10:26 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $15.8k to $23.7k per month
  • Opportunity: $25.6k per month at x1.30 dormancy
  • Estimated lifetime owners: 3.0M
  • 96% positive across 74574 reviews · 183.6 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-27; the live figures above take precedence over any numbers in it.

A digital tabletop platform where players assemble and play community-created board games, card games, and wargames in shared 3D space.

Tabletop Simulator occupies a durable niche: it converts the friction of physical board gaming into a software convenience while sustaining solid residual revenue with minimal ongoing development. The title's 95%+ positive sentiment, 85% still-playing rate, and workshop ecosystem suggest genuine long-term utility rather than trend-driven engagement. For a publisher or platform operator, the appeal lies in passive income from a mature, self-curating catalog title; for a potential acquirer, the calculus hinges on IP encumbrance and whether the dormant development posture is sustainable or signals underlying technical debt. Most realistic play: watch.

  • Risk: Third-party content (board games, wargames, TCGs) uploaded via workshop likely sits in legal gray zone; aggressive rights-holder action could devalue the platform overnight.
  • Risk: No developer post activity in ~2 months and zero promotions run in past 12 months suggest minimal maintenance; players report occasional connectivity and image-rendering failures that may signal backend fragility.
  • Risk: Community-driven content is the product's moat, but also its vulnerability: a cleaner, officially-licensed competitor (e.g., from a major board-game publisher) could fragment the user base.

This case as Markdown · Estimates carry ±30-50% error per title.