ResidualPlaybeta Open the radar

Re-Volt

Acclaim Studios Teesside · 2022 · $5.99 · Racing · deal grade B

Measured on 2026-10-05 07:24 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $348 to $522 per month
  • Opportunity: $696 per month at x1.60 dormancy
  • Estimated lifetime owners: 54.6k
  • 90% positive across 1521 reviews · 11.7 reviews/month

Why it's flagged

  • Developer silent for 3.1 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 0 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-09; the live figures above take precedence over any numbers in it.

Re-Volt is a 1999 arcade RC car racing game ported to Steam, notable for track design creativity and enduring nostalgic appeal among a small but loyal base.

Re-Volt holds quiet residual revenue with a 90% positive rating and recurring monthly reviews from players discovering or revisiting a cult classic. The opportunity is modest but real: the game generates solid four-figure monthly residuals with minimal maintenance overhead, and the live workshop mod community (48 total items, last activity June 2026) suggests fans are actively preserving and extending the title. Acquisition makes sense only if bundled into a larger legacy catalog; standalone revival would require either licensing negotiation or a greenlight for a modern remake, neither straightforward given the original's IP history. Most realistic play: watch.

  • Risk: Players explicitly note stability issues without community mods (RVGL), indicating the original port requires ongoing patch support or faces friction.
  • Risk: Current player concurrency is very low (13 peak now, 27 in last 30 days), though review velocity and sentiment suggest these are deeply engaged hobbyists rather than churn.
  • Risk: Developer Acclaim Studios Teesside is fading with no posts in 36 months and no discounts run in the past year, raising questions about publisher commitment and patch cadence.

This case as Markdown · Estimates carry ±30-50% error per title.