ResidualPlaybeta Open the radar

Collapse

Creoteam · 2014 · $19.99 · Action · deal grade B

Measured on 2026-10-05 13:06 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $257 to $386 per month
  • Opportunity: $530 per month at x1.65 dormancy
  • Estimated lifetime owners: 55.5k
  • 72% positive across 989 reviews · 3.0 reviews/month

Why it's flagged

  • Developer silent for 24 months
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 2 language(s)
  • Last discounted 0 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-14; the live figures above take precedence over any numbers in it.

Collapse is a 2014 puzzle-action game from Russian studio Creoteam that blends block-matching mechanics with arcade pressure.

This title occupies a quiet niche: a decade-old indie puzzle game pulling steady three-figure monthly residuals with a devoted Russian-speaking player base (majority of review language) and solid positive sentiment. The opportunity is narrow but real for a publisher seeking to resurrect a catalog asset through localization work, community re-engagement, or a spiritual successor that inherits the mechanical foundation. Not a blockbuster play, but a low-risk catalog acquisition if IP is clear. Most realistic play: publishing.

  • Risk: Puzzle-action genre is saturated; player count is near-zero concurrent, suggesting the audience has migrated or content fatigue is high.
  • Risk: Nine-year build age and lack of recent developer activity (last post ~23 months ago) raises maintainability and platform compliance concerns.
  • Risk: Severe localization gap (80% untranslated, primarily Russian) limits addressable Western market; revival requires translation investment.

This case as Markdown · Estimates carry ±30-50% error per title.