Sokobond
Alan Hazelden · 2014 · $14.99 · Indie · deal grade D
Measured on 2026-10-02 21:53 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $222 to $333 per month
- Opportunity: $277 per month at x1.00 dormancy
- Estimated lifetime owners: 41.0k
- 93% positive across 715 reviews · 3.4 reviews/month
Why it's flagged
- Developer active, last post 1 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 11 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-20; the live figures above take precedence over any numbers in it.
Sokobond is a chemistry-themed sokoban puzzle game where players bond atoms together in confined spaces to progress through 60 levels.
This 2014 indie puzzle title has maintained a dedicated user base and positive sentiment (93% across 547 Steam reviews) despite minimal marketing spend, suggesting strong word-of-mouth durability. The 61-month age and current dormancy of developer posts make it a candidate for revival marketing or a modest publishing refresh that could reactivate its quiet but loyal community. Best suited for indie publishers or studios looking for a catalog addition with built-in genre credibility and low operational risk. Most realistic play: publishing.
- Risk: Puzzle game genre is heavily saturated; differentiation via chemistry theme is strong but may not broaden appeal beyond core solvers.
- Risk: Median session length under 1 hour signals low retention per play; requires repeat engagement to sustain residuals.
- Risk: Game is 61 months old with no active development post noted; technical updates may be needed for modern OS compatibility.
This case as Markdown · Estimates carry ±30-50% error per title.