Mega Mosaic
Mark Ffrench · 2024 · $7.99 · Casual · deal grade B
Measured on 2026-10-01 19:00 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $640 to $960 per month
- Opportunity: $1.1k per month at x1.35 dormancy
- Estimated lifetime owners: 17.4k
- 91% positive across 475 reviews · 13.7 reviews/month
Why it's flagged
- Developer silent for 15 months
- Studio active elsewhere (5 titles tracked), so this one may welcome a partner
- Last discounted 1 months ago, 9 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-26; the live figures above take precedence over any numbers in it.
A relaxing single-level nonogram puzzle game where players uncover a massive mosaic by solving numbered grid tiles.
Mega Mosaic is a quiet earner with strong retention (median 33.7 hours, 91% positive) and solid monthly residuals. The audience is small but engaged; players compare it favorably to the developer's prior title (Proverbs) and praise its meditative pace. This is a catalog hold for a puzzle publisher seeking low-churn, high-satisfaction casual titles that generate steady income with zero live-ops overhead, though the comparison friction suggests positioning against the predecessor may limit growth. Most realistic play: watch.
- Risk: Direct comparison to developer's own Proverbs creates positioning confusion; some players see Mosaic as a harder, slower variant rather than a distinct experience.
- Risk: Single monolithic level design caps expansion potential; no DLC, workshop, or seasonal content hooks to sustain engagement beyond first completion.
- Risk: Developer silent for 13+ months with no community updates; studio has five titles but no post history, suggesting minimal marketing or live engagement.
This case as Markdown · Estimates carry ±30-50% error per title.