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Mega Mosaic

Mark Ffrench · 2024 · $7.99 · Casual · deal grade B

Measured on 2026-10-01 19:00 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $640 to $960 per month
  • Opportunity: $1.1k per month at x1.35 dormancy
  • Estimated lifetime owners: 17.4k
  • 91% positive across 475 reviews · 13.7 reviews/month

Why it's flagged

  • Developer silent for 15 months
  • Studio active elsewhere (5 titles tracked), so this one may welcome a partner
  • Last discounted 1 months ago, 9 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-26; the live figures above take precedence over any numbers in it.

A relaxing single-level nonogram puzzle game where players uncover a massive mosaic by solving numbered grid tiles.

Mega Mosaic is a quiet earner with strong retention (median 33.7 hours, 91% positive) and solid monthly residuals. The audience is small but engaged; players compare it favorably to the developer's prior title (Proverbs) and praise its meditative pace. This is a catalog hold for a puzzle publisher seeking low-churn, high-satisfaction casual titles that generate steady income with zero live-ops overhead, though the comparison friction suggests positioning against the predecessor may limit growth. Most realistic play: watch.

  • Risk: Direct comparison to developer's own Proverbs creates positioning confusion; some players see Mosaic as a harder, slower variant rather than a distinct experience.
  • Risk: Single monolithic level design caps expansion potential; no DLC, workshop, or seasonal content hooks to sustain engagement beyond first completion.
  • Risk: Developer silent for 13+ months with no community updates; studio has five titles but no post history, suggesting minimal marketing or live engagement.

This case as Markdown · Estimates carry ±30-50% error per title.