ResidualPlaybeta Open the radar

Kero Blaster

Studio Pixel · 2015 · $9.99 · Action · deal grade B

Measured on 2026-10-04 15:30 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $161 to $242 per month
  • Opportunity: $322 per month at x1.60 dormancy
  • Estimated lifetime owners: 75.9k
  • 94% positive across 1556 reviews · 3.8 reviews/month

Why it's flagged

  • Developer silent for 3.3 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 0 months ago, 7 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-15; the live figures above take precedence over any numbers in it.

A charming 2D action-platformer from Studio Pixel (Cave Story dev) about a frog office worker fighting through stylized levels with a gun.

Kero Blaster holds solid residual monthly revenue despite near-total studio dormancy and zero developer engagement for three years. The title benefits from Studio Pixel's sterling reputation, strong review sentiment (93.9% positive), and loyal repeat play (57% still active). For a publisher or acquirer, it represents a low-risk catalog pick with established niche demand and mobile port evidence; the main constraint is IP risk and the developer's apparent inactive status. Most realistic play: acquisition.

  • Risk: Studio Pixel appears inactive for 39+ months with no developer posts or updates, raising questions about long-term rights clarity and support obligations.
  • Risk: Current playerbase is very small (3-6 concurrent) and median session length is under 5 hours, suggesting limited organic growth potential without revival marketing.
  • Risk: One DLC exists but engagement metrics and sales data for it are not separately tracked, creating uncertainty around addon lifecycle.

This case as Markdown · Estimates carry ±30-50% error per title.