ResidualPlaybeta Open the radar

MAVRIX by Matt Jones

Third Kind Games · 2026 · $39.99 · Action · deal grade A

Measured on 2026-09-23 16:38 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $7.3k to $11.0k per month
  • Opportunity: $13.8k per month at x1.50 dormancy
  • Estimated lifetime owners: 39.2k
  • 81% positive across 1040 reviews · 27.4 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-08-31; the live figures above take precedence over any numbers in it.

MAVRIX is a physics-driven open-world mountain bike sim with competitive racing and cosmetic progression, built by Third Kind Games and published by Cascade Interactive.

This title shows the hallmarks of a cult sim with strong core-audience retention (70% still playing, 80%+ positive) and solid residual revenue despite minimal marketing push since release. The game's appeal is narrow but authentic: mountain bike enthusiasts praise realism and the riding feel, while casual players struggle with control complexity. The opportunity lies in targeted revival marketing to the niche sim community and potential licensing plays around real-world bike brands or esports partnerships, rather than broad console ports. Most realistic play: revival.

  • Risk: Control remapping and server stability issues recur in reviews; online-only design alienates offline players and creates dependency on live infrastructure.
  • Risk: Extremely niche addressable market: mountain bike sim enthusiasts overlap heavily with Descenders and Riders Republic audiences, limiting expansion without genre innovation.
  • Risk: Developer has only this one title; no track record of post-launch support or community management at scale.

This case as Markdown · Estimates carry ±30-50% error per title.