Crawl
Powerhoof · 2017 · $14.99 · Action · deal grade B
- Estimated net residual revenue: $999 to $1.5k per month
- Opportunity: $2.6k per month at x2.10 dormancy
- Estimated lifetime owners: 308.8k
- 95%% positive across 7304 reviews · 15.5 reviews/month
Why it's flagged
- Developer silent for 5.9 years
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 4.6 years ago
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 6 sales in the last 12 months
Analyst notes (AI-assisted)
Local multiplayer dungeon crawler where one player controls the dungeon itself, rotating hero roles in real-time combat.
Crawl has maintained a 94.6% positive rating and $995k lifetime revenue on word-of-mouth alone, generating $1,249/mo residual income with minimal marketing or updates. The core mechanic (asymmetric multiplayer via role rotation) remains mechanically fresh and critically underexplored in the market. Best opportunity lies in revival via online matchmaking or a spiritual successor IP, rather than acquisition of the dormant title; the developer (Powerhoof, 2 titles, operating) may be open to publishing partnership if online infrastructure can be funded externally. Most realistic play: publishing.
- Risk: Local-only design severely limits addressable market on modern platforms; Steam Remote Play adoption is niche.
- Risk: Build is 55 months old; no developer posts in 71 months suggests infrastructure and engine may require overhaul for online rollout.
- Risk: Asymmetric multiplayer genre has proven difficult to monetize and market at scale; 15.5 reviews/mo indicates low ongoing visibility.
This case as Markdown · Estimates carry ±30-50%% error per title.