ResidualPlaybeta Open the radar

The House of Da Vinci VR

Blue Brain Games · 2024 · $24.99 · Adventure · deal grade B

Measured on 2026-10-01 22:02 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $412 to $619 per month
  • Opportunity: $696 per month at x1.35 dormancy
  • Estimated lifetime owners: 5.1k
  • 93% positive across 135 reviews · 2.8 reviews/month

Why it's flagged

  • Developer silent for 20 months
  • Studio active elsewhere (5 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-09-09; the live figures above take precedence over any numbers in it.

A VR puzzle adventure set in Leonardo da Vinci's workshop, blending historical atmosphere with escape-room-style mechanics.

The House of Da Vinci VR sits in a niche with healthy engagement (94% positive, solid four-figure monthly residuals) but minimal developer activity and zero promotions in the past year. The core appeal is strong: tactile puzzle design in a licensed historical setting with respectable community retention. The risk is puzzle design consistency and a studio that has gone quiet; opportunity lies in either a publishing refresh (discount + marketing push) to reactivate the dormant revenue stream, or acquisition by a VR-focused publisher who can maintain the title and leverage the da Vinci IP cache. Most realistic play: publishing.

  • Risk: Developer has not posted in 19 months; zero discount activity in the past year suggests either resource constraints or deprioritization.
  • Risk: Puzzle design is cited as weaker than comparable titles (The Room series); this limits word-of-mouth upside and may cap growth even with promotional intervention.
  • Risk: VR audience remains smaller and fragmented across headsets; platform lock-in risk if any hardware generation falters.

This case as Markdown · Estimates carry ±30-50% error per title.