ResidualPlaybeta Open the radar

Outlive 25

Continuum Entertainment · 2026 · $11.99 · Action · deal grade B

Measured on 2026-09-23 20:11 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $754 to $1.1k per month
  • Opportunity: $1.2k per month at x1.30 dormancy
  • Estimated lifetime owners: 8.3k
  • 94% positive across 287 reviews · 9.4 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

Outlive 25 is a remaster of a classic 1990s action title, newly released on Steam in early 2026 by Brazilian studio Continuum Entertainment.

This title shows strong early signals: 95% positive sentiment, healthy review velocity, and solid residual revenue despite minimal marketing spend and zero discounts since launch. The community is small but deeply engaged, with nostalgia-driven players discovering or rediscovering the game. Risk is modest because the player base stabilizes around its core audience; upside requires localization work (especially Brazilian Portuguese support) and modest marketing to convert the 75% still-playing cohort into repeat customers and word-of-mouth advocates. Most realistic play: publishing.

  • Risk: Niche genre and player count (16 concurrent) means ceiling is likely modest; growth depends on regional expansion and nostalgia influencer coverage.
  • Risk: Cloud save and workshop features are absent; macOS/Linux performance gaps noted in reviews may limit addressable market.
  • Risk: Single-title studio with minimal post-launch communication (no dev posts in 5 months) raises questions about ongoing support capacity.

This case as Markdown · Estimates carry ±30-50% error per title.