ResidualPlaybeta

Grocery Store Simulator

EXPERIMENT ONE · 2024 · $14.99 · Action · deal grade A

  • Estimated net residual revenue: $3.6k to $5.4k per month
  • Opportunity: $6.0k per month at x1.35 dormancy
  • Estimated lifetime owners: 170.3k
  • 91%% positive across 6169 reviews · 40.8 reviews/month

Why it's flagged

  • Developer silent for 16 months
  • Studio quiet across its whole catalog
  • Last build shipped 16 months ago
  • Last discounted 0 months ago, 9 sales in the last 12 months

Analyst notes (AI-assisted)

A meditative supermarket-management simulator with satisfying shelf-stocking and store-building mechanics, launched in 2024 by EXPERIMENT ONE.

Grocery Store Simulator has generated $746k lifetime revenue on 170k units with a 91% positive review rate and $4.5k/mo residual income, despite zero developer engagement for 16 months. The community explicitly wants post-launch support and feature expansion (multiplayer refinement, new equipment, QoL updates). The studio appears stalled but IP remains unencumbered; a publishing partner or small studio revival could unlock 30-50% upside by fulfilling the visible content roadmap players are already asking for. Most realistic play: publishing.

  • Risk: Zero post-launch patches in 16 months signals potential architecture or team constraints; multiplayer code quality and scalability unknown.
  • Risk: Low elasticity (0.26) and fading studio status suggest audience saturation in the cozy-sim space; viral-moment dependency for growth.
  • Risk: Developer has published at least one other title (Vape Store Miami per reviews); divided attention or pivot may indicate resource constraints, not abandonment.

This case as Markdown · Estimates carry ±30-50%% error per title.