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PROJEKT GODHAND

Anarch Entertainment · 2026 · $15.80 · Action · deal grade B

Measured on 2026-09-24 00:21 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $290 to $435 per month
  • Opportunity: $472 per month at x1.30 dormancy
  • Estimated lifetime owners: 6.3k
  • 98% positive across 173 reviews · 2.7 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Store page localized in only 2 language(s)
  • Last discounted 1 months ago, 6 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-18; the live figures above take precedence over any numbers in it.

A rhythm-action game with yuri narrative elements released in early access by Anarch Entertainment.

PROJEKT GODHAND sits in an awkward limbo: strong community sentiment (97.7% positive), but the transition from free updates to paid story DLC has created friction with the core audience. The title shows dormant but not dead engagement, with solid residuals around $363/mo. The opportunity lies in either resolving the DLC/update communication issue through a publishing partner, or acquiring the IP to clarify the content roadmap and restore goodwill before the window for meaningful revival closes. Most realistic play: publishing.

  • Risk: Early-access release without clear monetization boundaries has damaged trust; players explicitly cite surprise DLC pricing as a reason for sentiment shift.
  • Risk: Extremely small active player base (1 concurrent, 20 peak in last 30d) and very recent build (0.4 months old) suggest either a soft launch or post-crisis state.
  • Risk: Single-title studio with minimal localization (2 languages, 12% gap to Russian speakers) limits addressable market.

This case as Markdown · Estimates carry ±30-50% error per title.