ResidualPlaybeta Open the radar

Submerged

Uppercut Games Pty Ltd · 2015 · $19.99 · Adventure · deal grade B

Measured on 2026-10-05 05:09 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $727 to $1.1k per month
  • Opportunity: $1.4k per month at x1.60 dormancy
  • Estimated lifetime owners: 281.0k
  • 76% positive across 4857 reviews · 8.5 reviews/month

Why it's flagged

  • Developer silent for 4.6 years
  • Studio inactive: no public activity across 2 tracked titles
  • Last discounted 0 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.8 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-23; the live figures above take precedence over any numbers in it.

A 2015 exploration platformer about a girl navigating a submerged city, built around meditative discovery rather than combat or puzzles.

Submerged has generated $1.2M lifetime on ~281k units despite being quiet for 4+ years and orphaned by its developer (Uppercut Games is inactive). The 76% positive rating and 956/mo residual revenue signal durable appeal among a niche audience hungry for calm, narrative-light adventure games. The IP is wholly owned by the studio, making acquisition or revival feasible; the risk is that the short runtime (4.6hr median, 90min-6hr player range) and dated feel limit mainstream upside without substantial remake investment. Most realistic play: acquisition.

  • Risk: Engine and codebase are now 9+ years old; porting to modern platforms or updating visuals may require substantial engineering.
  • Risk: The 90-minute speedrun and $19.99 price point create persistent player friction; positioning and pricing must be rethought.
  • Risk: Developer (Uppercut Games) is inactive and studio domain suggests winding down; IP acquisition may require founder/shareholder negotiation rather than standard licensing.

This case as Markdown · Estimates carry ±30-50% error per title.