Homeless
Darkphobia Games · 2024 · $6.99 · Adventure · deal grade B
Measured on 2026-10-01 18:41 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $349 to $523 per month
- Opportunity: $719 per month at x1.65 dormancy
- Estimated lifetime owners: 17.4k
- 81% positive across 459 reviews · 8.5 reviews/month
Why it's flagged
- Developer silent for 13 months
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 7 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-09; the live figures above take precedence over any numbers in it.
A short first-person horror adventure set in an unsettling homeless shelter, playable in under an hour.
Homeless is a quiet 2024 title with solid community sentiment (80%+ positive) and stable residual revenue despite zero discounting strategy and zero concurrent players. The sub-two-hour runtime and atmospheric horror framing position it as a niche acquisition candidate for a publisher seeking high-margin catalog filler or a horror specialist wanting an accessible, polished entry point. The absence of any promotional activity in 12 months suggests either intentional dormancy or overlooked monetization potential. Most realistic play: acquisition.
- Risk: Ultra-short playtime and no player retention data mean discovery and repeat purchase velocity are inherently limited; lifetime baseline is modest.
- Risk: Single language localization (English only) despite multilingual review activity may signal under-leveraged international demand or deliberate regional targeting.
- Risk: No cloud save, workshop, trading cards, or recent developer communication (12 months silent) raises questions about ongoing maintenance and platform parity.
This case as Markdown · Estimates carry ±30-50% error per title.