ResidualPlaybeta

Suicide Guy

Fabio Ferrara · 2017 · $5.99 · Action · deal grade B

  • Estimated net residual revenue: $1.3k to $1.9k per month
  • Opportunity: $2.1k per month at x1.30 dormancy
  • Estimated lifetime owners: 151.1k
  • 88%% positive across 3351 reviews · 49.8 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago
  • Studio active elsewhere (5 titles tracked), so this one may welcome a partner
  • Last build shipped 32 months ago
  • Last discounted 0 months ago, 10 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Suicide Guy is a darkly comedic first-person puzzle platformer where you solve absurdist physics challenges to escape surreal suicide scenarios.

This indie title has maintained 88% positive sentiment across 3,351 reviews and generates $1.6k/mo residual revenue on a $5.99 price point with minimal marketing spend. The 151k lifetime units and strong completion rates (players averaging 3-7 hours) suggest durable design appeal, but the current $2.1k/mo opportunity and developer's minimal recent engagement (3.5 months since last post) indicate dormant potential rather than active monetization. Acquisition makes limited sense; revival through smart marketing, achievement refresh, or a sequel greenlight is the realistic play for a publisher seeking a proven micro-catalog asset with low execution risk. Most realistic play: revival.

  • Risk: Dark subject matter limits mainstream appeal and platform placement; likely to face periodic review flagging or regional restrictions.
  • Risk: Solo developer with minimal post-launch engagement suggests limited capacity for major updates or sequel; studio status shows 2 titles total.

This case as Markdown · Estimates carry ±30-50%% error per title.