PROGRESS ORDERS
HAKAMA Inc. · 2025 · $19.99 · Indie · deal grade B
Measured on 2026-09-29 21:32 UTC, 6 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $261 to $392 per month
- Opportunity: $441 per month at x1.35 dormancy
- Estimated lifetime owners: 3.1k
- 37% positive across 79 reviews · 1.9 reviews/month
Why it's flagged
- Developer silent for 14 months
- Studio quiet across its whole catalog
- Store page localized in only 4 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-19; the live figures above take precedence over any numbers in it.
A fantasy guild management sim disguised as a dungeon crawler, where you supervise adventuring parties rather than fighting directly.
Progress Orders launched in April 2025 to a confusing reception, with marketing having positioned it as a Rune Factory-like action game when it is actually a niche management sim. The core gameplay loop is solid and resonates strongly with players who discover what the game actually is, generating quiet residuals that could stabilize if repositioned. Revival through better onboarding, UI polish, and transparent positioning could unlock a devoted but currently undersized audience; acquisition by a publisher with management-sim expertise (Kairosoft, Klei, Two Point) might be the stronger path. Most realistic play: revival.
- Risk: The game's core appeal is extremely niche; even positive players describe it as 'pretty damn niche' and most initial buyers were misled by genre mislabeling.
- Risk: Multiple reports of dated engine settings (1080p max resolution, no borderless fullscreen, poor 4K upscaling despite Unreal Engine use) signal incomplete polish for a 2025 release.
- Risk: Developer (HAKAMA Inc., published by Bushiroad) shows fading studio status, no community posts in 13+ months, and zero discount promotions since launch; institutional support appears minimal.
This case as Markdown · Estimates carry ±30-50% error per title.