ResidualPlaybeta

Duck Game

Landon Podbielski · 2015 · $12.99 · Action · deal grade A

  • Estimated net residual revenue: $2.4k to $3.7k per month
  • Opportunity: $6.4k per month at x2.10 dormancy
  • Estimated lifetime owners: 1.6M
  • 97%% positive across 39037 reviews · 43.8 reviews/month

Why it's flagged

  • Developer silent for 4.3 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last build shipped 4.3 years ago
  • Store page localized in only 1 language(s)
  • Last discounted 1 months ago, 3 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

A chaotic local and online multiplayer action game where players compete as ducks with absurdist weapons and physics.

Duck Game has generated $4.6M lifetime revenue from 1.64M copies at a 96.6% positive rating, yet earns only $3.1k/mo residual despite elastic pricing (1.52) and infrequent discounting. The community is deeply attached (comfort multiplayer, high replay hours, 44 reviews/mo six-month average), but the solo-developer studio appears inactive for 52 months. Acquisition or publishing revival could unlock dormant catalog value through modern platform expansion, seasonal events, or console ports, though the game's niche appeal and lack of live-service infrastructure limit upside. Most realistic play: revival.

  • Risk: Local/online matchmaking depends on sustained server infrastructure and player population; netcode or platform decline could erode core appeal.
  • Risk: Ultra-niche party game category has low mainstream demand; price elasticity of 1.52 suggests discounting hardens customer expectations without attracting new segments.
  • Risk: 51-month gap since last build and 52-month silence from developer signals potential compatibility issues on modern OS, APIs, or storefronts.

This case as Markdown · Estimates carry ±30-50%% error per title.