Kiosk
Vivi · 2025 · $3.99 · Adventure · deal grade B
- Estimated net residual revenue: $2.0k to $3.1k per month
- Opportunity: $3.4k per month at x1.35 dormancy
- Estimated lifetime owners: 80.2k
- 88%% positive across 2832 reviews · 76.0 reviews/month
Why it's flagged
- Developer silent for 17 months
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 10 months ago
Analyst notes (AI-assisted)
A solo-developed indie horror-cooking sim where players manage a kiosk night shift, blending food service repetition with psychological tension.
Kiosk has found a narrow but engaged audience ($2.5k/mo residual), driven by a 88% positive rate and strong international appeal (Russia, Brazil, English markets dominant). The game sits in a crowded casual-horror space and suffers from polarized reception on core loop repetitiveness, but the 76 reviews/month and 80k lifetime sales suggest steady word-of-mouth discovery. For a publisher, this is a quiet catalog filler with niche licensing or bundling potential; for a dev partnership, it signals an opportunity to iterate on tone and pacing without building from zero. Most realistic play: publishing.
- Risk: Polarized player opinion on repetition-vs-relaxation indicates unclear design intent; positioning and marketing clarity may be stronger lever than content changes.
- Risk: Single-title studio with no post-launch communication for 17 months; continuity and update roadmap unknown.
- Risk: No discount activity in 12 months and no ITAD tracking suggest limited merchandising or platform exposure strategy.
This case as Markdown · Estimates carry ±30-50%% error per title.