ResidualPlaybeta Open the radar

Deathsmiles

CAVE Interactive CO.,LTD. · 2016 · $19.99 · Action · deal grade B

Measured on 2026-09-23 17:59 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $157 to $235 per month
  • Opportunity: $372 per month at x1.90 dormancy
  • Estimated lifetime owners: 37.2k
  • 96% positive across 628 reviews · 1.8 reviews/month

Why it's flagged

  • Developer silent for 4.8 years
  • Studio inactive: no public activity across 3 tracked titles
  • Store page localized in only 2 language(s)
  • Last discounted 0 months ago, 7 sales in the last 12 months
  • Proven demand elasticity: x1.7 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-26; the live figures above take precedence over any numbers in it.

Deathsmiles is a 2016 side-scrolling bullet-hell shooter from CAVE Interactive, ported to PC by Komodo.

A quiet arcade action title with a devoted but micro-sized audience, Deathsmiles maintains solid residual momentum on the strength of its core fan base and arcade pedigree. The game is not a commercial engine, but its low player count, positive reception, and modest monthly revenue suggest it could be a low-risk catalog hold for a publisher seeking niche action inventory or a potential licensing target for arcade revival operators. The developer studio appears dormant, which simplifies rights negotiation but limits post-acquisition support expectations. Most realistic play: acquisition.

  • Risk: Tiny concurrent audience makes direct marketing or updates unlikely to meaningfully move revenue; growth ceiling appears structural.
  • Risk: Build age of nearly a decade means compatibility maintenance may become necessary as Windows and GPU drivers evolve.
  • Risk: Developer studio status is inactive, so technical support or balance patches would fall entirely to acquirer.

This case as Markdown · Estimates carry ±30-50% error per title.