Deathsmiles
CAVE Interactive CO.,LTD. · 2016 · $19.99 · Action · deal grade B
Measured on 2026-09-23 17:59 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $157 to $235 per month
- Opportunity: $372 per month at x1.90 dormancy
- Estimated lifetime owners: 37.2k
- 96% positive across 628 reviews · 1.8 reviews/month
Why it's flagged
- Developer silent for 4.8 years
- Studio inactive: no public activity across 3 tracked titles
- Store page localized in only 2 language(s)
- Last discounted 0 months ago, 7 sales in the last 12 months
- Proven demand elasticity: x1.7 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-26; the live figures above take precedence over any numbers in it.
Deathsmiles is a 2016 side-scrolling bullet-hell shooter from CAVE Interactive, ported to PC by Komodo.
A quiet arcade action title with a devoted but micro-sized audience, Deathsmiles maintains solid residual momentum on the strength of its core fan base and arcade pedigree. The game is not a commercial engine, but its low player count, positive reception, and modest monthly revenue suggest it could be a low-risk catalog hold for a publisher seeking niche action inventory or a potential licensing target for arcade revival operators. The developer studio appears dormant, which simplifies rights negotiation but limits post-acquisition support expectations. Most realistic play: acquisition.
- Risk: Tiny concurrent audience makes direct marketing or updates unlikely to meaningfully move revenue; growth ceiling appears structural.
- Risk: Build age of nearly a decade means compatibility maintenance may become necessary as Windows and GPU drivers evolve.
- Risk: Developer studio status is inactive, so technical support or balance patches would fall entirely to acquirer.
This case as Markdown · Estimates carry ±30-50% error per title.