Silence
Daedalic Entertainment · 2016 · $19.99 · Adventure · deal grade B
Measured on 2026-10-05 03:17 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $572 to $858 per month
- Opportunity: $1.1k per month at x1.60 dormancy
- Estimated lifetime owners: 120.0k
- 84% positive across 2769 reviews · 6.7 reviews/month
Why it's flagged
- Developer silent for 10.0 years
- Studio quiet across its whole catalog
- Last discounted 0 months ago, 11 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A hand-drawn point-and-click adventure set in a whimsical world where players control two silent protagonists navigating through beautiful but mechanically demanding environments.
Silence generates $608/mo residual revenue on a $512k lifetime haul from 119k copies, sustained by strong community sentiment (83.8% positive) despite zero current marketing activity. The title's 90% discount history and 11 promotions in 12 months suggest publisher has shifted focus, but the steady review drip (5.7/mo), healthy median playtime (7h), and franchise recognition (soul-driven sequel positioning) make it viable for a revival campaign targeting the dormant adventure-game audience, particularly in localization expansion or bundled catalog plays. Most realistic play: revival.
- Risk: 118 months since last dev build; engine and tooling may require modernization for console or mobile porting.
- Risk: Point-and-click adventure genre has contracted significantly; mainstream appeal remains niche despite critical recognition.
- Risk: Developer (Daedalic) studio status flagged as 'fading' with zero posts in the last year, indicating reduced capacity for post-acquisition support or updates.
This case as Markdown · Estimates carry ±30-50% error per title.