ResidualPlaybeta Open the radar

Necrosis: Dawn of Dread

Mike Schroder · 2026 · $9.99 · Action · deal grade B

Measured on 2026-10-01 22:00 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $636 to $955 per month
  • Opportunity: $1.0k per month at x1.30 dormancy
  • Estimated lifetime owners: 5.3k
  • 88% positive across 168 reviews · 9.5 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-02; the live figures above take precedence over any numbers in it.

A co-op survival horror action game with 90s RE aesthetic, built and maintained solo by an active developer.

Necrosis sits in a quiet pocket of the market: strong sentiment from a small but engaged base, consistent developer support, and zero discount history suggest room-temperature organic demand. The mid-sized owner base and solid residual revenue are signs the title has found its niche rather than crashed. For a publisher seeking a low-risk catalog add with attached creator goodwill, or a studio evaluating co-op horror IP adjacency, this is worth a structured conversation; revival or expansion would require understanding why awareness remains constrained despite positive word-of-mouth. Most realistic play: publishing.

  • Risk: Single-developer operation creates execution and long-term support risk if creator is unavailable.
  • Risk: Reported bugs in core loops (boss progression, map unlocks) visible in recent reviews suggest QA capacity limits.
  • Risk: No discount history and low mainstream awareness indicate limited organic discovery; organic growth may have plateaued.

This case as Markdown · Estimates carry ±30-50% error per title.