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Mythos, Book One

Nine of Swords Studios · 2025 · $12.99 · Indie · deal grade B

Measured on 2026-09-24 03:31 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $250 to $375 per month
  • Opportunity: $407 per month at x1.30 dormancy
  • Estimated lifetime owners: 2.7k
  • 85% positive across 71 reviews · 2.9 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-21; the live figures above take precedence over any numbers in it.

A story-driven indie adventure with mystery and relationship mechanics, launched in 2025 by Nine of Swords Studios.

Mythos, Book One shows early signs of organic word-of-mouth traction: 84% positive sentiment, median playtime of 14 hours, and steady low-volume residuals despite minimal marketing spend. The developer is active post-launch and has run eight promotions in 12 months, indicating commitment to audience building. For a small publisher or revival-focused team, this is a watch candidate; the game may benefit from localization (Chinese speaker feedback underrepresented) and niche community cultivation rather than broad acquisition. Most realistic play: watch.

  • Risk: Current player base is extremely small (2 concurrent, 4 peak/30d); sustainability of residuals depends on organic discovery or targeted marketing outreach.
  • Risk: No cards, workshop, or other community-driven engagement mechanics; limited viral surface area.
  • Risk: Single-title studio with no track record; developer reputation and next title announcement will strongly influence buyer confidence.

This case as Markdown · Estimates carry ±30-50% error per title.