ResidualPlaybeta Open the radar

SteamWorld Heist

Image & Form Games · 2016 · $14.99 · RPG · deal grade B

Measured on 2026-09-24 10:47 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $808 to $1.2k per month
  • Opportunity: $1.4k per month at x1.35 dormancy
  • Estimated lifetime owners: 275.0k
  • 94% positive across 6244 reviews · 12.5 reviews/month

Why it's flagged

  • Developer silent for 15 months
  • Studio quiet across its whole catalog

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

SteamWorld Heist is a turn-based tactical RPG where players command a crew of robots in isometric combat across randomly generated missions.

Heist remains a steady performer with strong positive sentiment (93%+) and mid-sized residual revenue, appealing primarily to fans of the SteamWorld franchise rather than mainstream tactical RPG players. The title's modest player count and quiet post-launch support suggest it is not a strategic priority for its publisher, making it a secondary catalog asset. For a buyer focused on franchise IP consolidation or a publisher seeking proven indie franchises with low-friction multiplayer-free mechanics, this represents a solid but unspectacular acquisition or publishing opportunity. Most realistic play: publishing.

  • Risk: The tactical RPG genre has become crowded since 2016; Heist's audience appears capped by brand loyalty rather than genre hunger.
  • Risk: Developer studio status is listed as fading with minimal recent community engagement (14+ months since last developer post), suggesting limited appetite for sequel or major content expansion.
  • Risk: Hat achievement grind (1% drop rates per rare cosmetic) is a noted friction point in player feedback, hinting at design choices that may discourage long-term engagement.

This case as Markdown · Estimates carry ±30-50% error per title.