BLACKSHARD
Redlock Studio · 2025 · $14.99 · Adventure · deal grade B
Measured on 2026-09-23 18:32 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.0k to $1.6k per month
- Opportunity: $1.7k per month at x1.30 dormancy
- Estimated lifetime owners: 17.4k
- 92% positive across 460 reviews · 10.4 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-02; the live figures above take precedence over any numbers in it.
BLACKSHARD is a first-person adventure game centered on navigating a mythologically-themed labyrinth, released in early 2025 by Redlock Studio.
A compact indie title with strong community sentiment (92% positive) and consistent monthly residuals in the low four figures. The game has seen zero discount promotions since launch, suggesting pricing strategy confidence, though the current player base is minimal and the developer has been silent for nearly four months. This is a quiet hold rather than an urgent play: worth monitoring for a potential revival campaign if the studio resumes engagement, but acquisition alone offers modest upside without clear sequel or franchise potential. Most realistic play: watch.
- Risk: Multiple players report visual discomfort (headaches, eye strain from bloom/shininess), which may limit replay and organic word-of-mouth despite high sentiment scores.
- Risk: Peak concurrent players remain in single digits over the past 30 days; the game has not run a single discount promotion in 12 months, leaving upside from price elasticity (-1.0) untested and suggesting either confidence or neglect.
- Risk: Developer has posted no updates to the community for nearly four months, creating uncertainty about ongoing support or planned content.
This case as Markdown · Estimates carry ±30-50% error per title.