SUPERHOT
SUPERHOT Team · 2016 · $24.99 · Action · deal grade A
- Estimated net residual revenue: $14.9k to $22.4k per month
- Opportunity: $29.8k per month at x1.60 dormancy
- Estimated lifetime owners: 1.8M
- 92%% positive across 40652 reviews · 138.8 reviews/month
Why it's flagged
- Developer silent for 4.4 years
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 10 months ago
Analyst notes (AI-assisted)
A stylish, time-manipulation FPS where movement dictates bullet physics, built on a clever core mechanic that transforms shooters into spatial puzzles.
SUPERHOT remains a quiet earner at $18.6k/mo residual despite zero marketing activity in 53 months. The 91.5% positive rate, 1.8M lifetime units, and $9.7M lifetime net reflect durable word-of-mouth appeal and a genuinely novel mechanic that has aged well. However, the developer is active on other titles and shows no revival intent. For a publisher or platform seeking low-risk catalog depth, or a studio wanting to extend the IP through spin-offs or licensing, this represents proven demand without active stewardship. Most realistic play: licensing.
- Risk: Core appeal is niche: spatial-puzzle FPS fans, not mainstream shooter players; ceiling on expansion may be real despite strong holdover revenue.
- Risk: Developer silence for 53 months and zero sales activity in last 12 months suggest deprioritization; acquiring sequel or spin-off rights would require SUPERHOT Team buy-in or IP negotiation.
- Risk: Player complaints cite bullet-collision bugs, clunky shotgun feel, and annoying story/launcher friction; unresolved since 2016 suggests technical debt may deter platform-wide revival.
This case as Markdown · Estimates carry ±30-50%% error per title.