ResidualPlaybeta

Move or Die

Xelu · 2016 · $14.99 · Action · deal grade B

  • Estimated net residual revenue: $1.7k to $2.5k per month
  • Opportunity: $4.0k per month at x1.90 dormancy
  • Estimated lifetime owners: 1.1M
  • 89%% positive across 23308 reviews · 26.2 reviews/month

Why it's flagged

  • Developer silent for 2.4 years
  • Studio quiet across its whole catalog
  • Last build shipped 25 months ago
  • Last discounted 0 months ago, 7 sales in the last 12 months
  • Proven demand elasticity: x1.2 review velocity during past deep sales

Analyst notes (AI-assisted)

Move or Die is a chaotic local multiplayer party game where players must keep moving or instantly die, released in 2016 by Xelu and Those Awesome Guys.

Move or Die has generated $3.45M lifetime on 1.07M units with a solid 89% positive rating, yet now earns only $2.1k/mo with minimal developer activity (no posts in 29 months). The game's core appeal remains intact: accessible couch co-op chaos with high replay value. This is a candidate for publishing revival or IP licensing to a studio with live-service ambition, though technical debt and a dormant code base present real friction. Most realistic play: publishing.

  • Risk: Reports of performance crashes and frame-rate drops; 29 months without developer engagement suggests codebase may need modernization for current platform requirements.
  • Risk: Game is local-only with no online play; online integration would require substantial development and could fragment the existing audience.
  • Risk: Party game category is crowded; current $2.1k/mo revenue signals market saturation or player migration to newer titles with online features.

This case as Markdown · Estimates carry ±30-50%% error per title.