A Bird Story
Freebird Games · 2014 · $3.99 · Adventure · deal grade B
Measured on 2026-09-23 11:16 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $416 to $624 per month
- Opportunity: $832 per month at x1.60 dormancy
- Estimated lifetime owners: 615.0k
- 85% positive across 10817 reviews · 24.3 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Studio active elsewhere (5 titles tracked), so this one may welcome a partner
- Last discounted 3 months ago, 8 sales in the last 12 months
- Proven demand elasticity: x1.3 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-26; the live figures above take precedence over any numbers in it.
A wordless pixel-art adventure about a boy and an injured bird, part of the To the Moon spiritual universe.
A Bird Story occupies a curious niche: it maintains steady four-figure monthly residuals despite zero promotional activity in over a year and minimal current player counts, suggesting a durable catalog asset with strong word-of-mouth and franchise pull. The game's emotional resonance and tight one-hour runtime make it a low-risk acquisition or bundling target for publishers seeking quality back-catalog titles or indie-platform curators, though its dependence on the broader Freebird Games brand identity and narrative universe limits standalone upside. Most realistic play: acquisition.
- Risk: Player base is tiny and inactive (single concurrent player); growth potential is capped without major marketing or creative expansion.
- Risk: Game's emotional impact and narrative coherence are tightly bound to To the Moon franchise context; standalone repositioning may dilute its appeal.
- Risk: 110 months post-build with no developer engagement signals suggests the title is maintenance-only; any platform updates or port work would require external resources.
This case as Markdown · Estimates carry ±30-50% error per title.