Reassembly
Anisoptera Games · 2015 · $14.99 · Action · deal grade B
Measured on 2026-09-24 10:53 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $426 to $639 per month
- Opportunity: $718 per month at x1.35 dormancy
- Estimated lifetime owners: 235.0k
- 94% positive across 4099 reviews · 6.6 reviews/month
Why it's flagged
- Developer silent for 15 months
- Studio quiet across its whole catalog
Analyst notes (AI-assisted)
Note written 2026-09-08; the live figures above take precedence over any numbers in it.
Reassembly is a physics-based sandbox where players design and command custom spaceships in real-time combat and exploration.
Reassembly maintains a loyal, engaged core audience (94% positive sentiment, median 30 hours played) and generates solid four-figure monthly residuals despite minimal marketing spend and no active developer updates in over a year. The title is a genuine cult hit with robust mod support (2,240 workshop items) and strong international reach, particularly in China and Brazil. For a publisher or studio seeking a low-risk, cash-flowing back-catalog title with revival potential, this represents an undervalued asset: player complaints cluster narrowly around mid-to-late-game AI pathfinding and control ergonomics, both fixable through targeted patches. Acquisition could unlock deferred monetization (cosmetics, seasonal content) and reactivation of the moribund developer relationship. Most realistic play: acquisition.
- Risk: Fleet AI and ship-control responsiveness are cited as friction points by players with substantial playtime, suggesting deep systems problems that any new owner must audit before committing to long-term support.
- Risk: Niche sandbox appeal and lack of narrative or competitive hooks limit ceiling; mainstream growth unlikely without major feature overhaul or IP expansion.
- Risk: Developer (Anisoptera Games) shows fading studio status and no public activity in 14 months; acquisition assumes willingness to own live-service operational burden in-house or via third-party contractor.
This case as Markdown · Estimates carry ±30-50% error per title.