ResidualPlaybeta Open the radar

Cosmic Ultramarine

21st Nostalgia · 2024 · $8.99 · Adventure · deal grade B

Measured on 2026-10-04 22:23 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $245 to $368 per month
  • Opportunity: $506 per month at x1.65 dormancy
  • Estimated lifetime owners: 15.9k
  • 97% positive across 425 reviews · 4.7 reviews/month

Why it's flagged

  • Developer silent for 13 months
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)
  • Last discounted 3 months ago, 5 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-17; the live figures above take precedence over any numbers in it.

Cosmic Ultramarine is a surreal, narrative-driven adventure in early access that prioritizes philosophical introspection and atmospheric storytelling over traditional mechanics.

This title has quietly accumulated solid lifetime net revenue and maintains exceptional review sentiment (97% positive) with nearly half its players still engaged, despite minimal marketing and zero discount promotions to date. The game is attracting international interest, especially from Asian markets (392 reviews in simplified Chinese), which suggests dormant demand for localization and wider distribution. For a publisher or revival-focused acquirer, the combination of cult-friendly design, strong community reception, and untapped regional opportunity makes this worth serious evaluation, though the early-access status and single-developer footprint present execution risk. Most realistic play: publishing.

  • Risk: Game remains in early access after five months with no developer communication for over a year; completion timeline and feature roadmap are unclear.
  • Risk: Current active player count is minimal and peak 30-day engagement shows negligible movement, suggesting limited organic growth potential without external intervention.
  • Risk: Studio listed as operating but with only one title and a year without public updates; continuity and capacity for post-launch support are uncertain.

This case as Markdown · Estimates carry ±30-50% error per title.