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Flaregate Network

Keycard Studio, LLC · 2026 · $14.99 · Indie · deal grade B

Measured on 2026-09-21 16:27 UTC, 14 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.8k to $4.2k per month
  • Opportunity: $4.5k per month at x1.30 dormancy
  • Estimated lifetime owners: 2.3k
  • 78% positive across 60 reviews · 27.6 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Last build shipped 1 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-12; the live figures above take precedence over any numbers in it.

A deck-building roguelike with Slay the Spire-style progression and branching campaign difficulty.

Flaregate Network is a quiet indie title earning solid mid-four-figure monthly residuals despite minimal player concurrency and zero promotional activity in the past year. The 77% positive sentiment and high median playtime suggest strong product-market fit within its niche audience; the mechanic-discovery friction noted by reviewers hints at untapped upside if onboarding or visibility improve. Best suited for a publisher seeking a low-risk catalog addition with organic staying power, or a revival partner willing to invest in community signals and Steam visibility. Most realistic play: publishing.

  • Risk: Deck-builder roguelike space is saturated; differentiation depends entirely on mechanical depth and community evangelism.
  • Risk: Inactive discount promotion schedule and one-year absence from sales suggest either deliberate pricing strategy or publisher resource constraints; clarify before committing.
  • Risk: 14.5% localization gap (Russian top-ranked missing language) may throttle addressable audience in high-potential markets.

This case as Markdown · Estimates carry ±30-50% error per title.