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Alien Shooter 2: Reloaded

Sigma Team Inc. · 2009 · $4.99 · Action · deal grade B

Measured on 2026-10-05 01:03 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $269 to $404 per month
  • Opportunity: $640 per month at x1.90 dormancy
  • Estimated lifetime owners: 190.0k
  • 92% positive across 3624 reviews · 12.6 reviews/month

Why it's flagged

  • Developer silent for 5.7 years
  • Studio inactive: no public activity across 5 tracked titles
  • Store page localized in only 2 language(s)
  • Last discounted 0 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-10; the live figures above take precedence over any numbers in it.

A 2009 top-down arcade shooter from Russian developer Sigma Team that blends alien-slaying action with light RPG mechanics and vehicle combat.

Alien Shooter 2: Reloaded is a quiet earner still accruing solid mid-three-figure monthly residuals despite zero developer engagement in five-plus years and no discount promotions in the tracking window. The 91.75% positive score and persistent core audience signal durable mechanical appeal, but technical stability issues (freezing, performance degradation on modern hardware) and UI scaling problems on high-resolution displays are limiting growth and retention. This is a licensing or acquisition play for a publisher seeking low-risk catalog depth or a studio capable of a targeted stability patch that could unlock revival upside; it is not viable for acquisition alone given Sigma Team's apparent dormancy and the title's modest lifetime footprint. Most realistic play: licensing.

  • Risk: Multiple reports of freezing, stuttering, and PC stability issues; UI text scaling broken on 4K displays, blocking inventory visibility.
  • Risk: Developer studio status is inactive; no posts in 67 months and no discount activity suggests limited ability to support or patch the title.
  • Risk: Median play session is 6.55 hours with only 36.8% still-playing rate; audience is skewed toward nostalgia buyers rather than new acquisition engine.

This case as Markdown · Estimates carry ±30-50% error per title.