Medieval Engineers
Keen Software House · 2015 · $9.99 · Action · deal grade B
Measured on 2026-09-23 11:39 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $200 to $301 per month
- Opportunity: $413 per month at x1.65 dormancy
- Estimated lifetime owners: 370.0k
- 52% positive across 7325 reviews · 4.7 reviews/month
Why it's flagged
- Developer silent for 22 months
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-16; the live figures above take precedence over any numbers in it.
A sandbox building game where players design medieval structures, machinery and settlements using physics-based construction and automation systems.
Medieval Engineers sits in a quiet spot: modest monthly residuals with a durable but aging codebase, sparse recent developer communication, and mixed sentiment that skews toward 'interesting but janky'. The community values the building and automation systems highly, but stability issues and lack of post-launch content updates have eroded goodwill since 2015. This is a reasonable acquisition target for a publisher seeking a back-catalog title with a committed niche audience and low operational burden, or a technical revival play if someone wants to stabilize the multiplayer netcode and localization gaps (especially Russian support). Most realistic play: acquisition.
- Risk: Active reports of crashes and save-file corruption in both single and multiplayer; no development posts in 21 months suggests stability debt may not be addressed soon.
- Risk: Peak concurrent players have collapsed from best_month levels; current monthly active base is vanishingly small, making multiplayer experience fragile.
- Risk: Sentiment has declined 12+ points year-over-year; perception of developer (tied to prior title Miner Wars 2081) is damaged among vocal players.
This case as Markdown · Estimates carry ±30-50% error per title.