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Fill Up The Hole

Fluffy Lotus · 2025 · $2.99 · Indie · deal grade B

Measured on 2026-09-26 06:48 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $444 to $666 per month
  • Opportunity: $916 per month at x1.65 dormancy
  • Estimated lifetime owners: 46.5k
  • 90% positive across 1208 reviews · 22.1 reviews/month

Why it's flagged

  • Developer silent for 14 months
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)
  • Last discounted 2 months ago, 5 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-05; the live figures above take precedence over any numbers in it.

A short-form incremental idle game with achievement hunting and a 3-5 hour completion window, positioned as a streamlined alternative to deeper clicker-likes.

Fill Up The Hole sits in a quiet but resilient niche: mid-tier positive sentiment (90%+), steady residual revenue in the low four figures monthly, and strong player-to-review ratio suggest authentic, word-of-mouth engagement. The developer has gone silent for over a year and runs no discount strategy, indicating either maintenance mode or transition. For a publisher or studio seeking low-lift catalog depth in the incremental genre, this represents a completed, self-contained title with minimal live-ops burden, modest localization gaps (especially Russian), and room for regional marketing or a modest console port. Most realistic play: publishing.

  • Risk: Incremental games are trend-sensitive; the genre has matured and fragmented, limiting upside for revival without significant new hooks.
  • Risk: Developer is fading and unresponsive; any acquisition would require internal support for bug fixes, platform updates, or porting.
  • Risk: Single-language build (English) and cloud saves but no trading cards, workshop or social features; low friction for legacy platforms but limited modern engagement mechanics.

This case as Markdown · Estimates carry ±30-50% error per title.