ResidualPlaybeta Open the radar

Revenge on gold diggers

前方工作室 · 2025 · $6.99 · Adventure · deal grade A

Measured on 2026-09-24 10:27 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $4.8k to $7.1k per month
  • Opportunity: $7.7k per month at x1.30 dormancy
  • Estimated lifetime owners: 1.9M
  • 80% positive across 51236 reviews · 101.4 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2025 Chinese visual novel about navigating relationships with women who may be financially motivated, built around dialogue choices and character-specific story branches.

This title has quietly accumulated solid lifetime performance and maintains modest but steady residual revenue despite zero discounting in 48 months and minimal developer activity. The core appeal, relationship narrative with branching paths and real-time subtitles, resonates in Southeast Asian markets (Simplified Chinese reviews dominate), though Western awareness is negligible. For a publisher seeking catalog depth in visual-novel/dating-sim space or a localization partner eyeing underserved Asian audiences, the low promotional overhead and stable player retention suggest a title worth quietly monitoring rather than aggressively acquiring; revival economics are marginal unless distribution or localization expands. Most realistic play: watch.

  • Risk: Core demographic is Simplified Chinese speakers; English-language reviews reveal design friction (forced plot paths frustrate Western players accustomed to consequence-free branching), limiting mainstream appeal.
  • Risk: Developer has posted no updates in six weeks and remains a single-title studio; long-term support and bug-fix capacity are unverified.
  • Risk: Zero discounting in 48 months and no workshop content suggest limited marketing infrastructure and monetization experimentation; growth ceiling may be structural.

This case as Markdown · Estimates carry ±30-50% error per title.